Experience
Product Development & Product Portfolio Leadership
I lead consumer hardware products from concept to commercialization, with experience spanning consumer electronics, audio hardware, gaming accessories, connected devices, lifestyle products, rechargeable devices, and retail-ready lines. My expertise integrates product strategy, OEM/ODM manufacturing, supplier management, cost control, packaging, launch readiness, lifecycle management, and portfolio growth.
I have launched over 150 SKUs, managed more than 40 active products simultaneously, driven 22% category growth, and increased margins by up to 25% through cost engineering, packaging optimization, supplier negotiation, and disciplined portfolio management.
Fender / PreSonus / House of Marley
Product Development & Product Management — Audio Hardware, Charging Accessories & Sustainable Consumer Products
Led product development and commercialization for audio hardware, sustainable accessories, and consumer electronics for leading music, lifestyle, and technology brands. Responsibilities included defining product requirements, refining concepts, coordinating suppliers, directing materials, overseeing sampling, ensuring packaging and launch readiness, and aligning cross-functional teams.
Relevant product work included:
Bluetooth audio products, powered speakers, headphones, charging accessories, and sustainable cable programs
House of Marley One Drop wireless charger and REWIND cable products using renewable and recycled material strategies
PreSonus / Fender audio hardware projects with press-backed market visibility
Supplier-facing product development, material review, packaging coordination, and launch readiness
Naxa Electronics / Emerson Audio / Victor Audio
Product Manager / Portfolio Lead — Consumer Electronics, Audio & Lifestyle Hardware
Managed multi-SKU consumer electronics and lifestyle hardware portfolios across retail, e-commerce, and distributor channels. Oversaw product line planning, roadmap execution, SKU lifecycle management, supplier coordination, cost tracking, packaging readiness, launch timelines, and cross-functional communication with sales, marketing, operations, sourcing, QA, finance, packaging, and executive teams.
Key outcomes included:
Drove 22% category growth through portfolio expansion, SKU optimization, and stronger roadmap discipline
Delivered $4.2M in incremental revenue through product line growth and commercial execution
Managed 40+ active SKUs concurrently across development, launch, and lifecycle phases
Improved product development cycle visibility by implementing clearer Smartsheet-based tracking and accountability
Coordinated OEM/ODM development across global supplier partners, including sampling, costing, packaging, and production readiness
Nyko / dreamGEAR / i.Sound
Product Development & Product Management — Gaming Accessories, Consumer Electronics & Retail Programs
Developed and launched gaming accessories and consumer electronics across major console platforms and retail channels. Projects included charging systems, controller accessories, docks, cases, cables, and retail-ready assortments for Walmart, Target, GameStop, and other key accounts.
Key outcomes included:
Launched 12 SKUs in 9 months across gaming accessory categories
Contributed to $5M in Q4 revenue through coordinated product development and retail launch execution
Supported modular charging accessory platforms across Xbox, PlayStation, and Nintendo ecosystems
Managed supplier development, sample reviews, packaging coordination, retail display requirements, and on-time delivery needs
Partnered cross-functionally with sales, marketing, operations, sourcing, QA, and packaging teams to support retailer expectations and launch deadlines
Educational Insights / Mattel
Product Development & Design — STEM Toys, Learning Products & Consumer Goods
Contributed to product development and design for children’s products, learning toys, and consumer goods. Responsibilities included concept development, product design, usability evaluation, prototype review, safety-focused execution, and cross-functional development support.
Relevant product work included:
Educational STEM products, including Circuit Explorer
Kid-focused usability and hands-on product interaction
Product design and development work for toy and learning categories
Collaboration across design, development, packaging, and production-oriented teams
Independent Product Development Consulting
Product Development Consultant — Consumer Hardware, Accessories & Early-Stage Product Concepts
Partner with founders, entrepreneurs, and product teams on early-stage consumer hardware development. Responsibilities include concept refinement, product architecture, CAD development, ergonomic evaluation, design-for-manufacturing preparation, supplier documentation, prototyping strategy, and development planning.
Relevant work includes:
Headphone and wearable hardware concept refinement
Consumer accessory development and product feasibility review
CAD refinement, component layout planning, and DFM preparation
Product development roadmaps, milestone planning, and supplier-ready documentation
Core Capabilities
Product Strategy & Portfolio Management
Roadmaps, SKU architecture, product line planning, competitive benchmarking, pricing ladders, lifecycle management, EOL planning, revenue analysis, margin improvement
Hardware Product Development
Product requirements, RFQs, BOM review, OEM/ODM development, DFM/DFA, EVT/DVT/PVT coordination, tooling review, sampling, validation, QA gates, launch readiness
Commercialization & Channel Execution
Retail readiness, Amazon and e-commerce launches, packaging coordination, sales enablement, line reviews, channel assets, retail displays, post-launch improvements
Supplier & Operations Execution
Vendor KPIs, cost-down work, lead time tracking, defect reduction, production readiness, cross-functional accountability, supplier negotiation, global manufacturing coordination
Tools & Systems
Excel, Smartsheet, Jira, Confluence, Airtable, MS Project, PowerPoint, PLM/ERP systems, Rhino, SolidWorks, Fusion 360, Keyshot, Adobe Creative Suite, Shopify, Magento, and Squarespace.
Brand & Channel Experience
Brands / Licensors
Fender, PreSonus, House of Marley, Nyko, dreamGEAR, i.Sound, Naxa, Emerson Audio, Victor Audio, Educational Insights, and Mattel.
Retail / Channel Experience
Amazon, Walmart, Target, Best Buy, GameStop, Costco, Sam’s Club, BJ’s, TJ Maxx, Marshalls, HomeGoods, Wayfair, Home Depot, DTC e-commerce, distributors, and specialty retail.
EDUCATION
BFA | Product Design
Otis College of Art and Design
2009
Honors Graduate
IDSA Student Chapter Chair
AA | Industrial Design
Art Institute of Seattle
2002