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I make meaningful connections between consumer needs and business goals to drive revenue, growth, and innovation.

With roots in Industrial Design, I bring over a decade of experience transforming ideas into market-ready products across consumer electronics, video conferencing, gaming peripherals, toys, and lifestyle accessories.

My expertise bridges creative ideation and analytical execution—from brainstorming new concepts and validating them through data and user insight, to managing global product lifecycles and aligning cross-functional teams. I’m passionate about identifying opportunities at the intersection of user empathy, market trends, and strategic business objectives, turning them into products that resonate with people and perform in the market.

 

EXPERIENCE

Product Manager, PreSonus
Fender Musical Instruments Corporation
Los Angeles, CA
September 2024 - July 2025

Developed and launched Consumer Electronics (Audio) for the PreSonus brand.


Product Manager
Naxa Electronics, Inc
Vernon, CA
September 2022 - September 2024

Launched Consumer Electronics, Audio, and Accessories with the Emerson and Victor Audio brands.


Product Manager
The House of Marley (FKA Brands, Inc.)
Los Angeles, CA
April 2021 - August 2022

Developed and launched Charging Accessories for The House of Marley brand.


Senior Product Designer / Product Development Manager
Nyko Technologies, Inc.
Los Angeles, CA
November 2015 - May 2020

Responsible for developing a range of consumer products and gaming accessories such as charging stations, battery packs, protective cases, controllers and other accessories. Managed the development process from concept through manufacturing across multiple vendors.

Highlights Include:

  • Designed and developed the modular, cross-platform charging system Charge Block.

  • Designed and developed the first dock-able case for the Nintendo Switch gaming console, Thin Case.


Product Designer (Contract)
Mattel, Inc.

El Segundo, CA
2014

Contracted to develop a new product concept within the Advanced Concepts, Girls team. Participated in hands-on user testing and research within the Mattel Imagination Center.


Designer (Product/Packaging/Graphics)
DreamGEAR, LLC (i.Sound, MyArcade, Signal)

Torrance, CA
2011 - 2014

Designed product and packaging of consumer electronics, and accessories product and packaging concept to shelf.

Additional Tidbits:

  • A licensee of Sesame Street IP - experienced applying established style guides to brand requirements.

  • Maintained brand e-commerce websites’ front end, www.dreamgear.com & www.isound.com.

EDUCATION

BFA | Product Design
Otis College of Art and Design
2009
Honors Graduate
IDSA Student Chapter Chair

AA | Industrial Design
Art Institute of Seattle
2002

SKILLS

R&D Tools
Rhino, SolidWorks, Shapr3D, Keyshot, 3D printing, Rapid Prototyping

Microsoft 365 Tools
Excel, Word, PowerPoint, Teams, SharePoint, Dynamics

Adobe Creative Suite
Photoshop, Illustrator, InDesign, Acrobat Pro

Additional Tools
Keynote, HTML, CSS