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I make meaningful connections between consumer need and business goals.

My professional roots begin with Industrial Design, specializing in areas of consumer products, consumer electronics, video game peripherals, accessories, toys, packaging and manufacturing.

My background includes brainstorming new ideas, building and iterating concepts and managing the product development process. Finding connections with a mix of consumer need, trends, data analysis, user empathy, market insight and business goals.

EXPERIENCE

Product Manager
The House of Marley (FKA Brands, Inc.)
Los Angeles, CA
April 2021 - August 2022

Developed and launched Charging Accessories for The House of Marley brand.

Senior Product Designer / Product Development Manager
Nyko Technologies, Inc.
Los Angeles, CA
November 2015 - May 2020

Responsible for developing a range of consumer products and gaming accessories such as charging stations, battery packs, protective cases, controllers and other accessories. Managed the development process from concept through manufacturing across multiple vendors.

Highlights Include:

  • Designed and developed the modular, cross-platform charging system Charge Block.

  • Designed and developed the first dock-able case for the Nintendo Switch gaming console, Thin Case.


Product Designer (Contract)
Mattel, Inc.

El Segundo, CA
2014

Contracted to develop a new product concept within the Advanced Concepts, Girls team. Participated in hands-on user testing and research within the Mattel Imagination Center.


Designer (Product/Packaging/Graphics)
DreamGEAR, LLC (i.Sound, MyArcade, Signal)

Torrance, CA
2011 - 2014

Designed product and packaging of consumer electronics, and accessories product and packaging concept to shelf.

Additional Tidbits:

  • A licensee of Sesame Street IP - experienced applying established style guides to brand requirements.

  • Maintained brand e-commerce websites’ front end, www.dreamgear.com & www.isound.com.

EDUCATION

BFA | Product Design
Otis College of Art and Design
2009
Honors Graduate
IDSA Student Chapter Chair

AA | Industrial Design
Art Institute of Seattle
2002

SKILLS

R&D Tools
Rhino, SolidWorks, Shapr3D, Keyshot, 3D printing, Rapid Prototyping

Microsoft 365 Tools
Excel, Word, PowerPoint, Teams, SharePoint, Dynamics

Adobe Creative Suite
Photoshop, Illustrator, InDesign, Acrobat Pro

Additional Tools
Keynote, HTML, CSS